Category: Random stuff

We started the work on TDoA 3 in May and it has been functional for a few months, but it is a bit cumbersome to make it work since it requires compiling firmware with special flags and running scripts to configure anchors. To rectify this and make it more accessible we are now working on integrating it just like the other positioning modes; TWR and TDoA2. 

Changes

The anchors already contained most of the required functionality. We have added support to change to the TDoA3 mode via LPP, that is using the Crazyflie as a bridge between the client and the anchors, transmitting data to the anchors via UWB.

In the Crazyflie TDoA 3 has been added as a third mode. This means that it is now auto detected when the Crayzflie is switched on and it can be selected from a client – no need for compile flags any more! We have also added a new mapping to the memory sub system to transfer anchor information for a dynamic number of anchors to a client. This means that instead of being available to the client as a long list of log variables and parameters, most of the TDoA3 information and configurations are available in a memory map using the same protocol we use to access real memory like the configuration EEPROM or the deck memories. This way we have much more freedom to define and transfer the data-structure to and from the Crazyflie.

The python client/lib is the piece of software that requires most changes. The UI (and implementation) was designed to handle 8 anchors, but with TDoA3 it must support a dynamic and larger number. The new memory mapping has of course to be implemented in the lib as well. The anchor position configuration part of the LPS tab will be separated into a dialog box to get more space for the controls. We also have some ideas for improvements in anchor position configuration (saving to file and sanity checking of configurations for instance) that will be easier to implement in the future as well.

Feedback

The driver for this work is of course to make the TDoA 3 technology available to anyone that wants to try it out. It is important to remember that it still is experimental and that we have mainly tested it in single room setups with a few anchors. Our hope is that more users will use it in various settings and that we will get feedback and contributions to iron out any remaining problems. We currently lack easy access to larger spaces which makes it hard for us to verify the functionality in a system with many anchors.

The code in the firmware for the anchors and the Crazyflie is mostly ready while there still remains some work in the lib/client, hopefully it can be committed and pushed during the week (see issue bitcraze/crazyflie-clients-python#349). If you want to try it out when the client is fixed, remember to upgrade the anchor firmware (including git sub modules), the Crazyflie firmware (including git sub modules), the python lib and the python client. Since this is still work in progress APIs and protocols may change until the first official release.

Log and param are the two Crazyflie subsystems that have become the core means of communication with the Crazyflie.

The Log is a subsystem that contains functionality to transfer values of variables in the Crazyflie to a client. The client can setup log blocks, which are a list of variables, and start logging this log block at a certain rate. The Crazyflie will then send radio packets at the requested rate with the current values of the variables, thus enabling the client to read changing variables in the Crazyflie in near realtime. It is very useful for monitoring the state of the Crazyflie and further more, any log variable can be graphed in the python client.

Param is a subsystem that contains functionality to get and set the values of variables in the Crazyflie. This is essentially the opposite of Log, it allows the client to read or write variables that are read-only in the firmware.

Both subsystems are based on a Table Of Content (the TOC): at connection time the client pulls the list of log/param variables. This means that there is no hard-dependency between client and firmware and that we can develop new functionalities in the Crazyflie, adding log and param variables to access it without modifying the client.

The Log and Param subsystems have served the Crazyflie community very well, allowing for quick development of experimental and new functionalities. There has been a limitation that has become more and more painful lately though; we were limited to 255 variables due to the protocol using only one byte to encode the variable ID. This issue has now been fixed in the Crazyflie firmware and in the Crazyflie ROS driver by a pull request from Wolfgang at USC. We have recently also implemented the required changes in the Python lib to make it available in the python client (and any other python script using the lib). In the process, some bugs unfortunately found their way into the code, but they have quickly been fixed by a pull request from simonjwright. Thanks to every one involved!

So now Crazyflie supports up to 65535 log and 65535 param variables. This time we should be good for the foreseeable future! ;-).

The summer has been unusually long and warm here in Sweden, with a never ending sun beaming on the Bitcraze team members enjoying our vacation. As usual, at least one of us has been in the office at any given time, but staffing has been sparse. We apologise for delayed answers to emails and similar.

Even though we have been enjoying some time off, we have also managed to do some clean up of tasks that have been long over due. For instance merging pull requests and fixing a few nasty bugs (for details please see github), and implementing long overdue functionalities like being able to have more than 255 log and param variable (when the Crazyflie firmware develoment started many years ago, we though that 255 variables ought to be enough for anybody).

Everyone will be back in the office this week but we plan to continue the cleaning a few more weeks. We hope to be able to do some work on TDoA3, the Crazyradio, impementing Crazyswarm functionality in the python lib and more generally everything we normally do not have the time to do.

We have some exciting projects coming up this autumn: In October we are going to IROS where we will try demo a swarm in 2x2x2.5m, we also have quite some hardware that is now very close to be finalized that we should be able to release and start shipping before the winter.

Stay tuned for more products and blog posts!

Last week we received the visit of Wolfgang from USC, he is the creator of the Crazyswarm project. It was great to have him here at the office. One of the subject of discussion was to prepare a demo for iROS 2018 on October 1-5 2018 in Madrid.

We will be in booth 91, if you are attending iROS 2018 feel free to pass-by and say hello. We are planning a couple of demos:

  • Crazyswarm with at least 6 Crazyflies flying in a Qualisys mocap system.
  • Running a fully autonomous Crazyflie with the Loco Positioning System.
  • Hopefully, some demo of autonomous flight using the lighthouse positioning. This is still not fully working but I have at least 2 full months to get something flying :-).

If you would like to see us demo anything more/else tell us in the comments and we will see if we can setup something.

We used Wolfgang’s visit to finalise the Qualisys support for Crazyswarm. It is now pushed and documented, this means that if you have a Qualisys system and a couple of Crazyflies you can now fly them autonomously using the Crazyswarm framework. It also means that we now have Crazyswarm up and running flawlessly at the office, it will help us testing related pull-request and supporting advanced functionality like the high-level-commander in the Crazyflie python lib.

 

As a side note, Bitcraze is spread very thin these weeks since most of us are in vacation (I am basically alone). We usually miss one Monday post per year, it was last week and the Wolfgang visit is my excuse :-). Sorry in advance if there is any delay to answer mail, forum or other requests. From next week, the rest of the team will slowly start to come back.

Like every summer, things slow down and people starts to go on vacation. This is a perfect time to sit down and start fixing various things that we never have time to fix. We call that the Summer cleanup. This summer there will still be a bit of development though as we are finishing the multiranger deck.

On the cleanup side, there is at least a couple of things we plan to look at:

  • Updating the virtual machine to the latest Ubuntu version
  • Looking at the Crazyflie firmware build system to make it cleaner and easier to expand for new platform. There is the RZR and the LPS Tag boards that will come later in the year and will need to be supported by the Crazyflie firmware.
  • Implementing a startup test that can detect bad propeller and bad batteries. This would improve a lot the experience of flying a Swarm of crazyflies.
  • We have been continuously improving the webpage last year, this will continue during the summer.

If you have any ideas of areas you feel we should focus on, even better if you want to help with some things and fix it together with us, just tell us in the comment.

A while ago we bought an HTC Vive for the Bitcraze office. This was partly for having fun with VR, but is was mostly because we had hope to use the vive tracking system with the Crazyflie. We are making progress with the idea and we just received our latest prototype:

The Lighthouse tracking system is the hardware component of steamvr tracking, it is used by the HTC vive to get the full position and orientation of the Vive VR head mounted display and game controllers. It has sub-millimeter precision and low latency, which is key to achieve immersive VR experience. The system works by having base-stations installed in the room. The base station sweeps two rotating infrared laser planes. A receiver is basically a photodiode, by detecting when the photodiode is hit by the sweeping lasers, the receiver can measure at which angle it is seen by the base station. With enough receivers and/or base-stations, it is possible to calculate the receiver position and orientation. If you want to read more about how lighthouse works, there has been awesome work of reverse engineering and documentation made by the open-source community.

As far as Crazyflie is concerned the lighthouse system has one major advantage: the position and orientation can be calculate in the tracked object which means that the Crazyflie can be completely autonomous and there is no limit in the number of Crazyflies that can be tracked at the same time.

Lighthouse has been my fun-Friday project for a couple of month and the early results are very encouraging.This is still very much work in progress, so stay tuned for future blog-posts about the subject :-).

A lot of awesome things have been going on at Bitcraze during the last couple of months (like TDoA3, Swarm shows and a new front page), but on the logistics side we’ve been struggling. Like we wrote a couple of weeks ago we’ve been having huge issues with out 3rd party warehouse supplier. Unfortunately the issues have continued and we’ve been working hard on patching things together to get orders to our customers as soon as possible, but it’s not a sustainable situation and some of our customers have unfortunately had to wait too long for their orders to arrive.

So a couple of weeks ago we took the decision to move handling of the E-store from the 3rd party in Hong Kong to our office in Sweden. This will initially mean more work for us, but we feel that it’s something we need to do in order to keep the level of service we want to give our customers. So for the time being orders will be shipped from our office in Sweden.

So what does this mean in practice? Except for things hopefully working much more smoothly there won’t be any noticeable change for non-EU customers. However for EU customers there’s a big improvement: previously our EU customers had to import the products into the EU where the orders where subject to VAT and import duties. With the E-store moved to Sweden these orders are now subject to Swedish VAT (25%) directly on the order and customers will not have to import the goods so no additional VAT or duties are added upon receiving the order. Since this makes things easier and faster for our EU customers we’re really happy about this. Note that for customers with valid EU VAT numbers the VAT can be deducted directly in the E-store, you can either enter your VAT number directly in the cart or in your account if you have created one.

We’re doing our best to sort out the new situation and if there’s any issues along the way please let us know so we can work on fixing them.

 

Things are moving fast here at Bitcraze and we have lots of exciting things going on. So it’s time to grow the team and try to add one or two new team-members to increase the tempo and bring more awesome products to our customers. The normal case might be that you would post a job ad describing what kind of skill-set potential new members should have, but we would like to try something different. So today we added a jobs page describing a bit about how we work and what we do. Our goal is to give a picture of what it’s like to work at Bitcraze and try to find individuals who like what we do and how we work. If you would be interested in joining the team let us know on jobs@bitcraze.io who you are, what you like and how you think you could contribute.

Returning visitors of our website might have noticed that we recently released a new and fresh design of our website’s front page.

The goal has been to make a front page that better reflects Bitcraze and what we do, so together with the updated design and new cool images (credit to USC) we have also added two new sections to the front page. First off we have extended the blog post section to show the three latest blog posts instead of just the latest one. Different users have different interests so by showing a bit wider range of blog topics the hope is that even more people will discover our blog and start following it. Our blog is a big part of how we communicate to the outer world so by adding a whole new section for the blog giving it more room on the front page feels exciting. 

The testimonials section is the second part that we have added to the new front page. Here we are finally taking the opportunity to show some of the amazing work our community members have been doing using our Crazyflie. Each testimonial consist of a guest blog post that people from our community have contributed. It is pretty cool to show how researchers around the world are basing their projects on our products. If it’s by adding wheels to the drone or making LED lit swarms we are always happy to promote and show how the community are using our Crazyflie.

Next step

Our website is under constant improvement and the grand master plan for the near future is to update the content and design of the different portals and clean up the website in general. If you have any suggestions on what kind of content you would like to see in the portals or otherwise please send us feedback. As I mentioned in the beginning of the blog post, the new beautiful open shutter swarming photos we use on the front page is contributed to us by the researchers at USC. If you have any cool photos of the Crazyflie we would be more than happy to use them.

 

 

 

 

First of all we are happy to announce that (almost) all products have been stocked in the new warehouse and are now shipping! The last orders that were on hold are on their way out and new orders placed in the store will now be shipped again within a few days.

We released the TDoA mode, a.k.a. swarm mode of the Loco Positioning System back in January. TDoA supports positioning of many Crazyflies simultaneously which makes it possible to fly a swarm of Crazyflies with the LPS system. The release in January was actually the second iteration of the TDoA implementation (the first iteration was never publicly released) and it is also known as TDoA 2.

TDoA 2 works well but there are a couple of snags that we would like to fix and we have now started the work on the next iteration, TDoA 3. 

Single point of failure

TDoA 2 is based on a fixed transmission schedule with time slots when each anchor transmits its ranging packet. All anchors listen to anchor 0 and use the reception of a packet from anchor 0 to figure out when to transmit. The problem with this solution is that if anchor 0 stops transmitting for some reason the full system will stop transmitting positioning information. This is clearly a property that would be nice to get rid of.

Limited number of anchors

The packets in the TDoA 2 protocol have 8 slots for anchor data that are implicitly addressed through the position in the packet. First slot is anchor 0, second slot anchor 1 and so on. This setup is easy to use but creates an upper limit of 8 anchors in the system.

The maximum radio reach of an anchor depends mainly on the transmitted power and the environment. This distance, in combination with a maximum of 8 anchors and that all anchors must be in range of anchor 0, sets an upper limit of the volume that an LPS system can cover, basically one large room. When we designed TDoA 2 we were happy to be able to support a swarm of Crazyflies and did not really bother too much about the covered volume. We get more and more questions about larger areas and more anchors though and it would be nice to have a positioning system that could be expanded.

The solution – maybe…

What we want to do in TDoA 3 is to transmit packets at random times and add functionality to handle the collisions and packet loss that will happen in a system like this. The idea is that the even if some data is lost, the receiving side will get enough packets to be able to calculate the distance to other anchors or a position as needed. By removing the time slots and synchronization to anchor 0, we get rid of the single point of failure. 

In the TDoA 3 protocol, we have added explicit ids to the anchor data, and thus removed the implicit addressing of anchors. We have 8 bits for anchor ids and the system will handle 256 anchors for sure. We do think that it will be possible to design larger systems though by reusing ids and making sure that the radio ranges of anchors with the same ids do not overlap.

The UWB radios have a nice property that makes this a bit easier to handle collisions than one might first think, if they receive two packets at the same time, they will most likely “pick” one of the packets and discard the other. The drawback is that it is likely that the receive time of the packet will be less accurate. We are not completely sure it will be possible to detect and handle the added noise in the time stamps but we have good hope!

The current state of the project

Last week we did a proof of concept hack when we modified the old TDoA 2 implementation to transmit at random times, as well as minor modifications to handle random receive order of packets. It all worked out beautifully and we could fly a short sequence in the office with the new mode. The estimated position was a bit more shaky which is not surprising, considering that the receive times are more noisy.

We have just started with the real deal.  We have designed a draft spec of the protocol and have also started to implement the new protocol on top of the old TDoA2 algorithms in the anchors and the Crazyflie to get started. Next steps will be to introduce random transmission times, dynamic anchor management and better error handling. The TDoA 3 implementation will exist in parallel with the current TDoA2 implementation and should not interfere.

If you want to contribute, are interested in what we do or have some input, please comment this blog post or contact us in any other way.